A.G.R.O
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v0.4.0-demo010
Changelog
v0.4.0 (demo) - 2026/07/12
What’s New
tutorial that leads players through movement and combat
Improvements
vision is now cone-based and no longer a 360° view; you can now
sneak up on players!
shooting actors get revealed briefly in the fog of war (by markers
at the edge of the screen if they’re too far away)
actors disappearing into the fog of war stay visible for a very
short time
Bugfixes
fixed showing fuel icon instead of dash icon when rocket boots are
equipped
fixed web client render area
v0.3.0 (demo) - 2026/06/20
What’s New
added UI to show current session/round state (scores and who’s
alive/dead)
team members can be made visible in the fog of war (toggle in the
lobby)
friendly fire can be toggled in lobbies
game speed can be changed in lobbies; game speed affects all
movement speeds, so lower game speed effectively gives players more time
to react
Improvements
visual: in team games all team members have the team color as their
main actor color for better distinction
visual: improved fog of war
added background tiles to levels
slightly slowed down default movement speed in the game for better
player reaction
windows build: added icon and some smartscreen info
Other Changes
Bugfixes
minor visual fix: cleanup of glowing projectiles when menu
background showcase action ends (e.g. by entering a lobby)
v0.2.0 (demo) - 2026/06/13
What’s New
added text chat to multiplayer lobbies and in-game (default: T key,
exit with ESC)
Improvements
added scroll indicator arrows to scrollable UI elements
empty lobby list is automatically updated
added confirmation popups to leaving the lobby screen
improved French translation
Bugfixes
least deaths now serve as a tie-breaker for equal kills in timed
matches; if they’re the same, then most damage dealt is the next
tie-breaker
fixed lobby joiners occasionally being immediately ‘ready’
v0.1.0 (demo) - 2026/06/10